Date of this Version
European Journal of Physics, 32 (2011) 1107–1116; doi:10.1088/0143-0807/32/4/023
We present a Monte Carlo simulation of a cylindrical luminescent volume and a typical lens–detector system. The results of this simulation yield a graphically simple picture of the regions within the cylindrical volume from which this system detects light. Because the cylindrical volume permits large angles of incidence, we use a modification of the thin-lens approximation for ray tracing. We compare simulation results with concepts from imaging optics, and comment on implications for experimental design.