Date of this Version
DBER Group Discussion on 2015‐02‐05
Graphic novels or comics are powerful tools to motivate youth to become interested in science. Embedding science concepts into a story with graphics that appeal to teen culture makes abstract content approachable, stimulates youth interest, and promotes learning. This presentation will discuss the goals of the NIH‐funded World of Viruses and Biology of Human comic series and the research results that support using these approaches.