Date of this Version
Electro/Information Technology (EIT), 2013 IEEE International Conference on Year: 2013
Stereo matching algorithms are nearly always designed to find matches between a single pair of images. A method is presented that was specifically designed to operate on sequences of images. This method considers the cost of matching image points in both the spatial and temporal domain. To maintain real-time operation, a temporal cost aggregation method is used to evaluate the likelihood of matches that is invariant with respect to the number of prior images being considered. This method has been implemented on massively parallel GPU hardware, and the implementation ranks as one of the fastest and most accurate real-time stereo matching methods as measured by the Middlebury stereo performance benchmark.