Anthropology, Department of

 

First Advisor

Heather Richards-Rissetto

Second Advisor

Carrie Heitman

Third Advisor

Sophia Perdikaris

Date of this Version

5-2024

Citation

A thesis presented to the faculty of the Graduate College at the University of Nebraska in partialfulfillment of requirements for the degree of Master of Arts

Major: Anthropology

Under the supervision of Heather Richards-Rissetto

Lincoln, Nebraska, May 2024

Comments

Copyright 2024, Annissa Davis. Used by permission

Abstract

This thesis examines the use of 3D modeling in museum exhibition to create exploratory exhibits that facilitate unique relationships between the visitors and the collection beyond what is provided by the collection’s in person counterparts. Typical use of 3D modeling in museums is currently often representative rather than exploratory. By employing a Digital Humanities lens to approach the development of a digital exhibition utilizing 3D technology and interactive elements created in a video game engine (Unity), this thesis project evaluates these potential new relationships. Using the Eloise Kruger Collection of Miniatures as a case study, the following text details the process of selecting items from a large collection to digitize using a laser scanner in order to tell a specific story, one of the personal touch the collection’s originator’s design process. “At the Hands of a Collector” is a fully interactive exhibition that allows for a degree of personal control and contact with the collection items. The 3D models allow for the visitor to manipulate, zoom, and explore the miniatures in a way not possible with the in person exhibits, creating a unique and independent exhibit experience.

Advisor: Heather Richards-Rissetto

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