Anthropology, Department of
First Advisor
Heather Richards-Rissetto
Second Advisor
Carrie Heitman
Third Advisor
Sophia Perdikaris
Date of this Version
5-2024
Document Type
Thesis
Citation
A thesis presented to the faculty of the Graduate College at the University of Nebraska in partial fulfillment of requirements for the degree of Master of Arts
Major: Anthropology
Under the supervision of Heather Richards-Rissetto
Lincoln, Nebraska, May 2024
Abstract
This thesis examines the use of 3D modeling in museum exhibition to create exploratory exhibits that facilitate unique relationships between the visitors and the collection beyond what is provided by the collection’s in person counterparts. Typical use of 3D modeling in museums is currently often representative rather than exploratory. By employing a Digital Humanities lens to approach the development of a digital exhibition utilizing 3D technology and interactive elements created in a video game engine (Unity), this thesis project evaluates these potential new relationships. Using the Eloise Kruger Collection of Miniatures as a case study, the following text details the process of selecting items from a large collection to digitize using a laser scanner in order to tell a specific story, one of the personal touch the collection’s originator’s design process. “At the Hands of a Collector” is a fully interactive exhibition that allows for a degree of personal control and contact with the collection items. The 3D models allow for the visitor to manipulate, zoom, and explore the miniatures in a way not possible with the in person exhibits, creating a unique and independent exhibit experience.
Advisor: Heather Richards-Rissetto
Included in
Anthropology Commons, Digital Humanities Commons, Graphics and Human Computer Interfaces Commons, Interior Architecture Commons, Interior Design Commons
Comments
Copyright 2024, Annissa Davis. Used by permission