Abstract
I. Introduction
II. The Advantage of a Supreme Court Expert ... A. California’s Counsel ... B. Entertainment Merchant Association’s (EMA) Counsel
III. Background on the Video Game Cases ... A. Cases Prior to Brown v. Entertainment Merchants Ass’n ... B. Brown v. Entertainment Merchants Ass’n ... 1. Before the District Court ... 2. Before the Ninth Circuit ... 3. Supreme Court
IV. Comparison of Expert and Non-Expert Representation in Brown ... A. Merits Briefs ... 1. Statement of Facts ... a. California’s Statement of Facts ... b. EMA’s Statement of Facts ... c. A More Effective Statement of Facts ... 2. Arguments ... a. Standard of Review ... b. California’s Arguments ... c. EMA’s Arguments ... 3. California’s Risky Strategy ... B. Alternative Arguments ... 1. Facial Challenge ... 2. Intermediate Scrutiny ... 3. Whose First Amendment Rights? ... 4. Strict Scrutiny ... C. Amicus Briefs ... 1. Briefs Supporting California ... 2. Briefs Supporting EMA ... 3. Influence of the Amicus Briefs on the Justices … D. Oral Argument ... 1. Role of Experience ... 2. Quantitative Analysis ... 3. Qualitative Analysis ... a. Morazzini’s Oral Argument ... b. Smith’s Oral Argument
V. Did Advocacy Matter?
VI. Conclusion
Appendix
Recommended Citation
Angela J. Campbell,
Newbs Lose, Experts Win: Video Games in the Supreme Court,
95 Neb. L. Rev. 965
(2016)
Available at: https://digitalcommons.unl.edu/nlr/vol95/iss4/3