Abstract
Provoking Awareness and Practical Applications in Popular Culture and Pedagogy: Syllabi, Games, and Teaching in Higher Education, [Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy, Volume 9, Issue 4 (December 2022)][
Editorial
Provoking Awareness and Practical Applications in Popular Culture and Pedagogy: Syllabi, Games, and Teaching in Higher Education, Anna CohenMiller and Karina A. Vado
Articles
Tackling History in the Cultural Studies Seminar, Becca Craigin
“It’s Not My Immediate Instinct”: Perceptions of Preservice Teachers on the Integration of Popular Culture, Melinda S. Butler, Eva S. Arbor, and Nadine Bravo
Embracing the Fiasco!: Roleplaying Games, Pedagogy and Student Success, Erik Stanley, David Sweeten, and Michelle Schmidt
Book Review (online only)
Review of The Missing Course: Everything They Never Taught You About College Teaching, by David Gooblar, Tyler Sheldon
Recommended Citation
CohenMiller, Anna S. and Vado, Karina A.
(2022)
"Provoking Awareness and Practical Applications in Popular Culture and Pedagogy: Syllabi, Games, and Teaching in Higher Education, [Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy, Volume 9, Issue 4 (December 2022)],"
Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy: Vol. 9:
Iss.
4, Article 5.
Available at:
https://digitalcommons.unl.edu/dialogue/vol9/iss4/5
Included in
American Popular Culture Commons, Community-Based Learning Commons, Critical and Cultural Studies Commons, Curriculum and Social Inquiry Commons, Educational Sociology Commons, Gender and Sexuality Commons, Scholarship of Teaching and Learning Commons, Social Justice Commons